offense.......................52.36733% sun...........................45.24060% weatherless...................41.77421% rain..........................23.76627% balance.......................22.51108% hyperoffense..................20.50818% multiweather..................15.19714% sunoffense.................... 7.14490% sand.......................... 4.30078% semistall..................... 2.88248% monotype...................... 2.26165% rainoffense................... 1.78893% stall......................... 1.73093% dragmag....................... 1.28540% batonpass..................... 1.18454% sunstall...................... 0.75973% voltturn...................... 0.46365% sandoffense................... 0.44727% hail.......................... 0.38372% choice........................ 0.24857% monowater..................... 0.24198% mononormal.................... 0.21164% monoghost..................... 0.19760% monodragon.................... 0.19740% monoflying.................... 0.18584% monosteel..................... 0.17875% monofire...................... 0.17544% monodark...................... 0.17452% monopsychic................... 0.17005% monofairy..................... 0.12288% monobug....................... 0.11835% monofighting.................. 0.11481% trickroom..................... 0.09711% trapper....................... 0.09259% rainstall..................... 0.08548% monoground.................... 0.07009% monorock...................... 0.06504% monopoison.................... 0.05960% monograss..................... 0.05818% monoelectric.................. 0.04044% sandstall..................... 0.03284% tailwind...................... 0.03283% hailoffense................... 0.03022% monoice....................... 0.02942% tricksun...................... 0.02135% trickrain..................... 0.02118% gravity....................... 0.01385% allweather.................... 0.00448% tricksand..................... 0.00426% hailstall..................... 0.00184% trickhail..................... 0.00180% fear.......................... 0.00172% Stalliness (mean: -0.380) |# -2.0|# |#### -1.5|########### |################ -1.0|###################### |############################# -0.5|############################## |############################ 0.0|###################### |################ +0.5|########### |####### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%