sun...........................68.21310% offense.......................45.32250% rain..........................25.82269% balance.......................24.15253% hyperoffense..................23.26597% weatherless...................21.22998% multiweather..................17.63059% sunoffense....................13.28842% semistall..................... 4.08537% stall......................... 3.17364% sand.......................... 2.52840% rainoffense................... 1.84904% sunstall...................... 1.82202% dragmag....................... 1.63442% batonpass..................... 0.93996% monotype...................... 0.69993% voltturn...................... 0.40882% sandoffense................... 0.26458% trickroom..................... 0.12147% rainstall..................... 0.11123% choice........................ 0.08777% monoflying.................... 0.08306% monodragon.................... 0.07742% trapper....................... 0.06968% monopsychic................... 0.06856% monoghost..................... 0.06621% monodark...................... 0.06062% monowater..................... 0.05991% monosteel..................... 0.05652% hail.......................... 0.05392% mononormal.................... 0.05248% monoground.................... 0.04789% tricksun...................... 0.04267% monofairy..................... 0.04134% sandstall..................... 0.03683% trickrain..................... 0.03379% monofire...................... 0.02629% monobug....................... 0.02316% gravity....................... 0.01895% monofighting.................. 0.01829% tailwind...................... 0.01440% monopoison.................... 0.01155% hailoffense................... 0.01113% monograss..................... 0.00868% monorock...................... 0.00639% monoice....................... 0.00415% monoelectric.................. 0.00287% trickhail..................... 0.00046% hailstall..................... 0.00034% fear.......................... 0.00017% allweather.................... 0.00017% tricksand..................... 0.00004% Stalliness (mean: -0.329) | -2.0|## |##### -1.5|################ |################### -1.0|####################### |############################## -0.5|########################### |########################## 0.0|####################### |################## +0.5|############## |######### +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%