sun...........................82.96224% offense.......................39.04097% balance.......................26.84480% hyperoffense..................23.35311% rain..........................20.91885% sunoffense....................18.12101% multiweather..................17.19887% weatherless...................10.84375% stall......................... 5.77556% semistall..................... 4.98555% sunstall...................... 3.68303% sand.......................... 2.73788% dragmag....................... 1.81188% batonpass..................... 1.06219% rainoffense................... 0.98986% sandoffense................... 0.27716% voltturn...................... 0.24845% monotype...................... 0.21009% trickroom..................... 0.12880% tricksun...................... 0.09550% rainstall..................... 0.06049% sandstall..................... 0.04374% monoground.................... 0.03854% trapper....................... 0.02942% monodragon.................... 0.02841% monoflying.................... 0.02547% choice........................ 0.02323% monopsychic................... 0.02192% monoghost..................... 0.02001% monodark...................... 0.01680% monowater..................... 0.01452% gravity....................... 0.01293% trickrain..................... 0.01190% hail.......................... 0.01081% monofairy..................... 0.01060% monosteel..................... 0.01041% mononormal.................... 0.00869% monofire...................... 0.00459% tailwind...................... 0.00434% monobug....................... 0.00415% monofighting.................. 0.00238% monoice....................... 0.00169% monopoison.................... 0.00143% monograss..................... 0.00104% hailoffense................... 0.00101% monorock...................... 0.00085% monoelectric.................. 0.00042% trickhail..................... 0.00019% hailstall..................... 0.00006% fear.......................... 0.00001% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.209) |# -2.0|### |##### -1.5|##################### |###################### -1.0|######################## |############################## -0.5|############################# |######################### 0.0|############################ |##################### +0.5|#################### |############ +1.0|######## |###### +1.5|###### |#### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%