weatherless...................95.08427% offense.......................43.90458% balance.......................38.19425% hyperoffense..................10.42836% voltturn...................... 5.99543% semistall..................... 5.18482% stall......................... 2.28799% hail.......................... 2.12644% rain.......................... 2.01881% monotype...................... 1.36032% sun........................... 0.61542% trickroom..................... 0.60469% choice........................ 0.59986% rainoffense................... 0.22664% sand.......................... 0.18160% monowater..................... 0.17791% monobug....................... 0.17478% monopoison.................... 0.16249% monofighting.................. 0.13997% monodark...................... 0.13124% monorock...................... 0.10875% mononormal.................... 0.10389% monoice....................... 0.09481% hailoffense................... 0.08714% dragmag....................... 0.08195% sunoffense.................... 0.08125% monoghost..................... 0.07169% trickhail..................... 0.06828% tailwind...................... 0.05412% monofire...................... 0.05401% monopsychic................... 0.04717% monograss..................... 0.04174% monosteel..................... 0.03915% monoelectric.................. 0.03526% monoflying.................... 0.03361% hailstall..................... 0.03302% monoground.................... 0.02995% monofairy..................... 0.02700% multiweather.................. 0.02606% monodragon.................... 0.01615% rainstall..................... 0.01215% sandstall..................... 0.00814% gravity....................... 0.00389% sandoffense................... 0.00342% tricksand..................... 0.00224% trapper....................... 0.00094% trickrain..................... 0.00071% tricksun...................... 0.00071% sunstall...................... 0.00012% Stalliness (mean: -0.061) -2.0|# |## -1.5|#### |######### -1.0|############## |################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|###################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%