weatherless...................95.16249% offense.......................43.46242% balance.......................38.20673% hyperoffense..................10.72356% voltturn...................... 6.89335% semistall..................... 5.24774% stall......................... 2.35956% hail.......................... 2.29541% rain.......................... 1.87420% monotype...................... 0.91311% trickroom..................... 0.65443% choice........................ 0.64019% sun........................... 0.52453% rainoffense................... 0.24032% sand.......................... 0.15932% monopoison.................... 0.12347% monowater..................... 0.12161% monobug....................... 0.10948% monodark...................... 0.09611% hailoffense................... 0.09274% monofighting.................. 0.08113% dragmag....................... 0.07905% monoice....................... 0.07520% trickhail..................... 0.07127% sunoffense.................... 0.06764% monorock...................... 0.06301% mononormal.................... 0.05848% tailwind...................... 0.05613% monoghost..................... 0.04727% monofire...................... 0.03592% hailstall..................... 0.02930% monosteel..................... 0.02650% monoflying.................... 0.02433% monograss..................... 0.02344% monoground.................... 0.02075% monopsychic................... 0.01961% monoelectric.................. 0.01841% multiweather.................. 0.01551% monofairy..................... 0.01277% monodragon.................... 0.01042% rainstall..................... 0.01040% sandstall..................... 0.00792% gravity....................... 0.00307% tricksand..................... 0.00224% sandoffense................... 0.00174% tricksun...................... 0.00084% trapper....................... 0.00046% trickrain..................... 0.00027% sunstall...................... 0.00000% Stalliness (mean: -0.059) -2.0|# |## -1.5|#### |########## -1.0|############## |################### -0.5|######################### |############################# 0.0|############################## |############################ +0.5|###################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%