weatherless...................95.38189% offense.......................42.09212% balance.......................32.61842% hyperoffense..................16.06522% voltturn...................... 7.16044% semistall..................... 6.28782% hail.......................... 3.10842% stall......................... 2.93642% choice........................ 2.07105% rain.......................... 1.27814% trickroom..................... 0.82056% trickhail..................... 0.48472% rainoffense................... 0.23753% sun........................... 0.22076% monotype...................... 0.19309% hailoffense................... 0.12764% hailstall..................... 0.11253% tailwind...................... 0.09169% monopoison.................... 0.07925% sunoffense.................... 0.02849% monobug....................... 0.02769% monosteel..................... 0.02489% monoice....................... 0.01759% sand.......................... 0.01743% monofire...................... 0.01619% dragmag....................... 0.01459% monowater..................... 0.01313% trapper....................... 0.00696% monodark...................... 0.00665% multiweather.................. 0.00663% rainstall..................... 0.00599% monorock...................... 0.00331% monofighting.................. 0.00264% monoflying.................... 0.00111% monoghost..................... 0.00048% monoelectric.................. 0.00013% monograss..................... 0.00004% monofairy..................... 0.00001% sandstall..................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.134) -2.0| |## -1.5|############# |################ -1.0|################# |################ -0.5|############################# |############################## 0.0|######################### |########################## +0.5|#################### |############## +1.0|###### |######### +1.5|## |### +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%