weatherless...................95.80489% offense.......................41.69768% balance.......................26.88788% hyperoffense..................17.90969% voltturn...................... 7.02507% stall......................... 6.89656% semistall..................... 6.60818% choice........................ 4.76236% hail.......................... 3.54487% rain.......................... 0.53645% tailwind...................... 0.29759% trickroom..................... 0.15049% sun........................... 0.10409% rainoffense................... 0.06427% monotype...................... 0.04826% hailstall..................... 0.03226% monopoison.................... 0.02583% trickhail..................... 0.02197% dragmag....................... 0.02162% sand.......................... 0.01229% hailoffense................... 0.01116% sunoffense.................... 0.00825% monoice....................... 0.00785% monosteel..................... 0.00520% monowater..................... 0.00349% monobug....................... 0.00312% multiweather.................. 0.00259% rainstall..................... 0.00177% trapper....................... 0.00161% monodark...................... 0.00134% monofighting.................. 0.00072% monorock...................... 0.00057% monoghost..................... 0.00006% monofire...................... 0.00004% monoflying.................... 0.00003% monoelectric.................. 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.087) -2.0| |# -1.5|#################### |################# -1.0|################## |############## -0.5|############################## |######################### 0.0|############################# |##################### +0.5|################# |############ +1.0|###### |##### +1.5|####### |######## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%