offense.......................63.37209% sun...........................52.93909% rain..........................48.77454% balance.......................33.43806% multiweather..................16.79905% weatherless...................14.35572% tailwind...................... 8.12420% hyperoffense.................. 2.32749% dragmag....................... 2.13909% trickroom..................... 1.87766% tricksun...................... 1.25381% trickrain..................... 1.14315% sunoffense.................... 0.78517% semistall..................... 0.76584% gravity....................... 0.67635% sand.......................... 0.59054% rainoffense................... 0.47913% voltturn...................... 0.26008% hail.......................... 0.22970% monotype...................... 0.11004% stall......................... 0.09653% batonpass..................... 0.03407% tricksand..................... 0.03061% monowater..................... 0.02915% sunstall...................... 0.02337% sandoffense................... 0.01656% rainstall..................... 0.01635% trickhail..................... 0.01322% monoflying.................... 0.01211% monoghost..................... 0.01076% monofairy..................... 0.00803% trapper....................... 0.00796% monodark...................... 0.00757% monoelectric.................. 0.00731% swagplay...................... 0.00641% mononormal.................... 0.00614% monobug....................... 0.00423% monopsychic................... 0.00419% monoice....................... 0.00405% hailoffense................... 0.00356% monodragon.................... 0.00328% monoground.................... 0.00299% monorock...................... 0.00268% monopoison.................... 0.00205% sandstall..................... 0.00199% monograss..................... 0.00179% monofighting.................. 0.00151% monosteel..................... 0.00148% monofire...................... 0.00108% Stalliness (mean: -0.165) |# -1.0|##### |############# -0.5|####################### |############################## 0.0|########################## |################## +0.5|######### |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.77%