weatherless...................73.28576% offense.......................41.32242% balance.......................30.79930% hyperoffense..................16.99346% sun...........................15.10673% rain..........................12.12238% voltturn...................... 5.50943% stall......................... 5.48805% semistall..................... 5.39676% multiweather.................. 4.01883% monotype...................... 2.53595% sand.......................... 2.52417% sunoffense.................... 2.51547% rainoffense................... 1.04177% hail.......................... 0.99137% trickroom..................... 0.65051% choice........................ 0.52539% monoghost..................... 0.51351% monofire...................... 0.42058% dragmag....................... 0.34867% monoflying.................... 0.33630% monoground.................... 0.21648% monowater..................... 0.19698% monograss..................... 0.19617% rainstall..................... 0.17009% monosteel..................... 0.16639% sandoffense................... 0.15883% mononormal.................... 0.15193% tricksun...................... 0.14860% monodark...................... 0.13462% monopsychic................... 0.10915% tailwind...................... 0.08737% monopoison.................... 0.08710% monobug....................... 0.07497% sunstall...................... 0.05792% monofairy..................... 0.05145% monofighting.................. 0.04799% monodragon.................... 0.04674% monoelectric.................. 0.03390% trickrain..................... 0.02857% monorock...................... 0.02776% sandstall..................... 0.02285% monoice....................... 0.02075% trapper....................... 0.01523% Stalliness (mean: -0.115) -2.0|### |############ -1.0|################ |############################## 0.0|############################## |#################### +1.0|######### |#### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%