weatherless...................77.98055% offense.......................36.45512% balance.......................28.90562% hyperoffense..................19.90553% sun...........................14.43871% stall.........................11.35206% rain.......................... 9.42495% voltturn...................... 6.54208% semistall..................... 3.38167% multiweather.................. 3.31203% trickroom..................... 2.15251% monotype...................... 1.82393% rainoffense................... 1.53991% sand.......................... 1.44463% sunoffense.................... 1.10271% monofire...................... 0.93993% monoghost..................... 0.46398% tricksun...................... 0.36474% choice........................ 0.31434% dragmag....................... 0.19374% mononormal.................... 0.14030% monoflying.................... 0.09108% sandoffense................... 0.08828% monosteel..................... 0.08776% rainstall..................... 0.08548% monoground.................... 0.07721% trickrain..................... 0.03430% hail.......................... 0.02320% tailwind...................... 0.02112% monodragon.................... 0.01557% monograss..................... 0.00677% monopoison.................... 0.00134% monobug....................... 0.00121% sunstall...................... 0.00051% monofighting.................. 0.00040% monowater..................... 0.00015% monoice....................... 0.00000% sandstall..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.039) -2.0|##### |################ -1.0|############ |########################### 0.0|############################## |################# +1.0|####### |##### +2.0|###### |##### +3.0|### more negative = more offensive, more positive = more stall one # = 0.75%