weatherless...................86.88414% hyperoffense..................28.95432% offense.......................24.89507% balance.......................23.72545% stall.........................19.94881% sun........................... 8.53789% rain.......................... 5.30618% voltturn...................... 4.66152% trickroom..................... 3.69256% semistall..................... 2.47635% multiweather.................. 2.21906% sand.......................... 1.48771% monotype...................... 0.64271% sunoffense.................... 0.61287% monofire...................... 0.43029% tricksun...................... 0.41779% rainoffense................... 0.29684% sandoffense................... 0.13713% mononormal.................... 0.09636% monoghost..................... 0.07800% dragmag....................... 0.07452% choice........................ 0.01992% monosteel..................... 0.01485% monoground.................... 0.01301% monoflying.................... 0.00958% trickrain..................... 0.00575% tailwind...................... 0.00395% rainstall..................... 0.00342% hail.......................... 0.00313% monodragon.................... 0.00058% monograss..................... 0.00002% monobug....................... 0.00001% monofighting.................. 0.00001% monopoison.................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% sandstall..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.050) -2.0|####### |############################## -1.0|####### |##################### 0.0|################### |################ +1.0|######### |##### +2.0|######### |######### +3.0|####### more negative = more offensive, more positive = more stall one # = 0.72%