weatherless...................47.85834% sun...........................44.25343% offense.......................40.65959% hyperoffense..................23.95253% balance.......................23.73474% rain..........................17.56890% multiweather..................10.92819% sunoffense.................... 6.85521% stall......................... 5.88602% semistall..................... 5.76712% batonpass..................... 5.16056% monotype...................... 3.66910% swagplay...................... 1.95878% choice........................ 1.59687% sunstall...................... 1.23505% sand.......................... 1.20494% rainoffense................... 1.06520% monofairy..................... 1.02292% monosteel..................... 0.95586% monoflying.................... 0.71024% mononormal.................... 0.55393% monofire...................... 0.52765% monowater..................... 0.34773% sandstall..................... 0.31875% voltturn...................... 0.31385% monodragon.................... 0.27717% dragmag....................... 0.21738% monodark...................... 0.20406% monopsychic................... 0.14369% monoground.................... 0.13945% sandoffense................... 0.11461% monobug....................... 0.08851% monoghost..................... 0.08202% trapper....................... 0.07796% monoelectric.................. 0.07203% hail.......................... 0.07130% monoice....................... 0.05387% rainstall..................... 0.05041% monofighting.................. 0.04825% trickroom..................... 0.04794% monograss..................... 0.03459% monorock...................... 0.03047% monopoison.................... 0.02720% tricksun...................... 0.01637% tailwind...................... 0.01552% trickrain..................... 0.01071% hailoffense................... 0.00413% gravity....................... 0.00144% allweather.................... 0.00042% hailstall..................... 0.00034% trickhail..................... 0.00009% fear.......................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.221) -3.0| | -2.0|### |############# -1.0|############################ |############################## 0.0|################### |################# +1.0|######### |##### +2.0|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.77%