weatherless...................85.39221% offense.......................42.33084% balance.......................28.03393% hyperoffense..................18.47025% sun........................... 7.33620% semistall..................... 6.62113% monotype...................... 6.37928% rain.......................... 5.60182% stall......................... 4.54385% batonpass..................... 4.00769% sand.......................... 2.72940% voltturn...................... 2.53945% multiweather.................. 1.72665% monobug....................... 1.50468% monoghost..................... 1.12092% monopsychic................... 1.02705% mononormal.................... 0.99392% monoflying.................... 0.98453% dragmag....................... 0.96244% monodragon.................... 0.95305% sunoffense.................... 0.84483% hail.......................... 0.83323% rainoffense................... 0.79568% monorock...................... 0.53837% monowater..................... 0.47432% choice........................ 0.41965% sandoffense................... 0.30701% monosteel..................... 0.29873% monofire...................... 0.18995% sandstall..................... 0.16676% sunstall...................... 0.15461% monofairy..................... 0.15185% monoground.................... 0.14909% monoice....................... 0.14025% monoelectric.................. 0.14025% monofighting.................. 0.13804% monodark...................... 0.12424% monograss..................... 0.12369% monopoison.................... 0.12203% hailoffense................... 0.09387% trapper....................... 0.08945% fear.......................... 0.08283% rainstall..................... 0.07951% trickroom..................... 0.05080% tailwind...................... 0.02982% tricksand..................... 0.02264% swagplay...................... 0.01657% allweather.................... 0.01657% hailstall..................... 0.00994% tricksun...................... 0.00828% gravity....................... 0.00387% trickhail..................... 0.00110% trickrain..................... 0.00055% Stalliness (mean: -0.167) | -3.0| |# -2.0|#### |########### -1.0|###################### |############################## 0.0|############################## |#################### +1.0|########### |###### +2.0|## |# +3.0|# | +4.0| | more negative = more offensive, more positive = more stall one # = 0.71%