weatherless...................88.70534% balance.......................39.23732% offense.......................33.53960% semistall.....................10.60519% hyperoffense.................. 8.64264% voltturn...................... 8.02299% stall......................... 7.97525% sun........................... 7.06120% batonpass..................... 4.77443% rain.......................... 2.39258% monotype...................... 2.20272% sand.......................... 2.07932% dragmag....................... 1.64885% monopsychic................... 0.64825% multiweather.................. 0.58711% sandstall..................... 0.46930% mononormal.................... 0.46397% monodragon.................... 0.42938% monobug....................... 0.38193% monoghost..................... 0.37148% hail.......................... 0.36248% sunstall...................... 0.29567% monoflying.................... 0.28746% rainoffense................... 0.26079% sunoffense.................... 0.20105% sandoffense................... 0.07144% monowater..................... 0.06873% choice........................ 0.06321% monoice....................... 0.06201% monosteel..................... 0.05978% rainstall..................... 0.05383% monorock...................... 0.05254% hailoffense................... 0.04455% monograss..................... 0.04450% monofairy..................... 0.03761% monoground.................... 0.03453% tailwind...................... 0.02330% monofighting.................. 0.01969% monoelectric.................. 0.01544% trickroom..................... 0.01307% monofire...................... 0.00835% fear.......................... 0.00788% monopoison.................... 0.00511% monodark...................... 0.00482% trapper....................... 0.00370% swagplay...................... 0.00179% hailstall..................... 0.00130% allweather.................... 0.00053% tricksun...................... 0.00035% trickhail..................... 0.00034% gravity....................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.201) | -3.0| | -2.0|# |##### -1.0|############## |###################### 0.0|############################## |############################ +1.0|################## |########## +2.0|#### |## +3.0|# | +4.0| | more negative = more offensive, more positive = more stall one # = 0.73%