weatherless...................88.14222% balance.......................43.98071% offense.......................23.63914% voltturn......................19.40887% stall.........................13.60723% semistall.....................13.35892% sun........................... 8.29335% batonpass..................... 5.82449% hyperoffense.................. 5.41399% sand.......................... 2.73961% rain.......................... 1.33094% dragmag....................... 1.24366% monotype...................... 1.23734% sandstall..................... 1.12769% multiweather.................. 0.57077% monopsychic................... 0.40550% monodragon.................... 0.30326% mononormal.................... 0.28109% sunstall...................... 0.25502% monoghost..................... 0.14223% monoflying.................... 0.14101% monobug....................... 0.12593% monoice....................... 0.11316% rainoffense................... 0.07388% hail.......................... 0.06794% sunoffense.................... 0.06699% monowater..................... 0.05359% monoground.................... 0.02718% rainstall..................... 0.02202% monorock...................... 0.01595% sandoffense................... 0.01436% choice........................ 0.00680% monosteel..................... 0.00564% hailoffense................... 0.00541% monoelectric.................. 0.00536% monograss..................... 0.00518% monofighting.................. 0.00477% tailwind...................... 0.00388% monopoison.................... 0.00306% trickroom..................... 0.00253% monofairy..................... 0.00234% monofire...................... 0.00083% monodark...................... 0.00038% fear.......................... 0.00024% trapper....................... 0.00024% swagplay...................... 0.00020% allweather.................... 0.00002% tricksun...................... 0.00002% trickhail..................... 0.00002% gravity....................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.469) | -3.0| | -2.0| |## -1.0|############ |############ 0.0|###################### |############################## +1.0|###################### |############### +2.0|##### |### +3.0|## | +4.0| | more negative = more offensive, more positive = more stall one # = 0.79%