weatherless...................76.18016% offense.......................57.16101% balance.......................20.40398% sand..........................18.75200% hyperoffense..................18.47173% sun........................... 4.31035% semistall..................... 2.90340% sandoffense................... 2.82162% multiweather.................. 2.23602% rain.......................... 2.21430% dragmag....................... 2.06290% voltturn...................... 1.77454% stall......................... 1.05988% hail.......................... 0.88860% monotype...................... 0.71150% sandstall..................... 0.66081% batonpass..................... 0.60943% rainoffense................... 0.44963% sunoffense.................... 0.38424% monodark...................... 0.37661% trickroom..................... 0.13640% tailwind...................... 0.10046% swagplay...................... 0.05201% monobug....................... 0.04456% monofighting.................. 0.03909% monoground.................... 0.03736% monoflying.................... 0.03642% monograss..................... 0.03252% monowater..................... 0.02946% monosteel..................... 0.02245% allweather.................... 0.02184% monofire...................... 0.01916% monoghost..................... 0.01872% hailoffense................... 0.01847% mononormal.................... 0.01730% monopoison.................... 0.01567% monoice....................... 0.00963% gravity....................... 0.00960% monofairy..................... 0.00670% tricksand..................... 0.00479% trapper....................... 0.00410% trickhail..................... 0.00406% monodragon.................... 0.00251% monopsychic................... 0.00181% monoelectric.................. 0.00134% sunstall...................... 0.00038% monorock...................... 0.00018% tricksun...................... 0.00016% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.376) -2.0|# |### -1.5|####### |########### -1.0|################## |##################### -0.5|############################## |######################## 0.0|##################### |############ +0.5|######### |##### +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%