weatherless...................85.96627% offense.......................66.41463% balance.......................16.47347% hyperoffense..................15.92064% sand..........................11.97980% dragmag....................... 1.98096% sun........................... 1.88933% sandoffense................... 1.28597% voltturn...................... 0.90448% semistall..................... 0.87133% multiweather.................. 0.73921% rain.......................... 0.72712% sunoffense.................... 0.51440% stall......................... 0.31993% sandstall..................... 0.25171% hail.......................... 0.22292% monotype...................... 0.18656% batonpass..................... 0.16247% monosteel..................... 0.04138% swagplay...................... 0.03739% monofighting.................. 0.03474% trickroom..................... 0.03110% rainoffense................... 0.02670% monobug....................... 0.02448% monograss..................... 0.02214% monoground.................... 0.01466% monoflying.................... 0.01207% monowater..................... 0.00857% tailwind...................... 0.00718% monofire...................... 0.00665% monodark...................... 0.00609% monoghost..................... 0.00567% mononormal.................... 0.00392% tricksand..................... 0.00358% monofairy..................... 0.00337% gravity....................... 0.00225% trapper....................... 0.00206% monoice....................... 0.00176% trickhail..................... 0.00077% monopoison.................... 0.00059% hailoffense................... 0.00044% monodragon.................... 0.00021% monopsychic................... 0.00015% monoelectric.................. 0.00010% sunstall...................... 0.00001% allweather.................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.441) -2.0|# |## -1.5|### |####### -1.0|####### |############# -0.5|############################## |############## 0.0|########## |#### +0.5|##### |### +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.01%