weatherless...................69.73351% offense.......................56.34118% balance.......................29.60514% hyperoffense..................10.82474% sun...........................10.31900% sand.......................... 9.22972% rain.......................... 8.60727% monotype...................... 5.18382% trickroom..................... 3.02470% semistall..................... 2.67458% hail.......................... 2.65513% monowater..................... 1.77008% sunoffense.................... 1.37133% tailwind...................... 1.16709% tricksun...................... 0.68080% monofire...................... 0.65162% monoelectric.................. 0.55437% stall......................... 0.55437% multiweather.................. 0.54464% sandoffense................... 0.37930% rainoffense................... 0.32095% voltturn...................... 0.30150% monorock...................... 0.30150% monoghost..................... 0.29177% tricksand..................... 0.29177% dragmag....................... 0.28205% monopsychic................... 0.28205% monoice....................... 0.27232% batonpass..................... 0.26259% sandstall..................... 0.22369% monoflying.................... 0.21397% monograss..................... 0.20424% monofighting.................. 0.19451% mononormal.................... 0.11671% monopoison.................... 0.08753% trapper....................... 0.08753% monodark...................... 0.08753% trickrain..................... 0.07781% trickhail..................... 0.07781% monoground.................... 0.06808% gravity....................... 0.05835% rainstall..................... 0.03890% monobug....................... 0.03890% hailoffense................... 0.03890% monodragon.................... 0.03890% sunstall...................... 0.01945% swagplay...................... 0.00973% monosteel..................... 0.00973% monofairy..................... 0.00973% hailstall..................... 0.00973% Stalliness (mean: -0.237) |# -1.5|##### |####### -1.0|############# |###################### -0.5|############################## |############################# 0.0|####################### |################## +0.5|############### |######### +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.56%