weatherless...................94.18753% balance.......................49.37286% offense.......................38.59302% voltturn......................16.42308% semistall..................... 5.21006% hyperoffense.................. 5.02800% sand.......................... 2.33054% stall......................... 1.79606% sun........................... 1.79327% rain.......................... 1.63808% choice........................ 0.80462% monotype...................... 0.78637% monosteel..................... 0.74594% dragmag....................... 0.29437% trickroom..................... 0.25789% sandoffense................... 0.20262% sunstall...................... 0.14607% hail.......................... 0.13395% multiweather.................. 0.08338% sandstall..................... 0.07692% monodark...................... 0.03147% rainoffense................... 0.02994% trickhail..................... 0.02683% sunoffense.................... 0.01605% monopoison.................... 0.00774% monobug....................... 0.00103% monoflying.................... 0.00018% hailoffense................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.164) -2.0| | -1.5|## |## -1.0|### |### -0.5|######## |###### 0.0|#################### |###### +0.5|############################## |##### +1.0|#### |# +1.5|# | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 1.08%