offense.......................58.34869% sun...........................46.89098% rain..........................42.85119% weatherless...................34.39472% balance.......................29.26813% multiweather..................27.18349% hyperoffense.................. 8.37208% semistall..................... 3.01344% sand.......................... 2.76355% trickroom..................... 1.75312% sunoffense.................... 1.67557% monotype...................... 1.63811% tailwind...................... 1.29249% rainoffense................... 1.12170% stall......................... 0.99766% trickrain..................... 0.87069% dragmag....................... 0.82222% hail.......................... 0.65721% tricksun...................... 0.58206% monowater..................... 0.38738% voltturn...................... 0.31376% choice........................ 0.30879% monodragon.................... 0.25590% monoflying.................... 0.24663% rainstall..................... 0.23995% gravity....................... 0.15488% batonpass..................... 0.14763% sandoffense................... 0.12487% monofairy..................... 0.10917% sunstall...................... 0.09112% monopsychic................... 0.08897% monofire...................... 0.08713% monosteel..................... 0.06579% monograss..................... 0.06038% monoghost..................... 0.06034% monoelectric.................. 0.04677% monodark...................... 0.03652% monoice....................... 0.03635% mononormal.................... 0.03513% monofighting.................. 0.03315% monobug....................... 0.03298% tricksand..................... 0.02816% swagplay...................... 0.02655% monoground.................... 0.02586% sandstall..................... 0.02493% monopoison.................... 0.02268% hailoffense................... 0.01997% trickhail..................... 0.01132% trapper....................... 0.01072% monorock...................... 0.00986% allweather.................... 0.00395% hailstall..................... 0.00234% Stalliness (mean: -0.213) |# -1.5|### |###### -1.0|############## |##################### -0.5|############################## |############################## 0.0|######################### |################### +0.5|############ |####### +1.0|#### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.56%