weatherless...................81.80717% offense.......................44.11626% balance.......................42.16847% trickroom..................... 7.80462% sun........................... 6.63729% hyperoffense.................. 6.14950% semistall..................... 5.73236% hail.......................... 5.12346% rain.......................... 3.65000% sand.......................... 2.96037% monotype...................... 2.75180% stall......................... 1.83341% trickhail..................... 1.75267% voltturn...................... 1.18751% tailwind...................... 1.12023% sunoffense.................... 0.54834% monobug....................... 0.34313% batonpass..................... 0.31959% monopoison.................... 0.30277% dragmag....................... 0.25903% sandstall..................... 0.24558% monoghost..................... 0.24221% monowater..................... 0.22876% monosteel..................... 0.21866% monoground.................... 0.21194% tricksand..................... 0.20521% trickrain..................... 0.20184% choice........................ 0.20184% mononormal.................... 0.18502% gravity....................... 0.17830% multiweather.................. 0.17157% monodark...................... 0.17157% rainoffense................... 0.15475% monoelectric.................. 0.15475% monoice....................... 0.15138% monoflying.................... 0.15138% monofire...................... 0.14802% hailstall..................... 0.13456% monopsychic................... 0.12783% monograss..................... 0.05046% monofighting.................. 0.05046% sunstall...................... 0.04373% monorock...................... 0.04373% hailoffense................... 0.03364% sandoffense................... 0.02691% tricksun...................... 0.02355% trapper....................... 0.01009% monofairy..................... 0.00336% rainstall..................... 0.00336% Stalliness (mean: 0.021) -1.5|### |##### -1.0|######## |############## -0.5|#################### |######################## 0.0|############################## |######################## +0.5|################## |############### +1.0|####### |##### +1.5|### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.56%