weatherless...................80.42828% offense.......................43.71899% balance.......................43.11372% trickroom..................... 9.30587% sun........................... 6.87564% semistall..................... 5.76622% hyperoffense.................. 5.67306% hail.......................... 5.65764% sand.......................... 3.63375% rain.......................... 3.53448% monotype...................... 2.66003% trickhail..................... 2.17991% stall......................... 1.72802% tailwind...................... 1.39351% voltturn...................... 1.20858% sunoffense.................... 0.53064% monoghost..................... 0.38533% batonpass..................... 0.35679% monopoison.................... 0.34688% monobug....................... 0.29369% sandstall..................... 0.27392% monoground.................... 0.26816% dragmag....................... 0.26500% tricksand..................... 0.24742% monowater..................... 0.19155% choice........................ 0.18544% monofire...................... 0.15411% mononormal.................... 0.15270% monosteel..................... 0.14745% hailstall..................... 0.14665% trickrain..................... 0.14635% rainoffense................... 0.13566% monopsychic................... 0.13268% gravity....................... 0.13161% monoflying.................... 0.13063% monoice....................... 0.12484% multiweather.................. 0.12391% monoelectric.................. 0.12230% monodark...................... 0.11672% monorock...................... 0.04387% monograss..................... 0.03794% monofighting.................. 0.03511% hailoffense................... 0.02832% tricksun...................... 0.02469% sunstall...................... 0.01981% sandoffense................... 0.01556% trapper....................... 0.00798% rainstall..................... 0.00581% monofairy..................... 0.00216% Stalliness (mean: 0.030) -1.5|### |#### -1.0|######## |############## -0.5|#################### |####################### 0.0|############################## |####################### +0.5|################### |################ +1.0|####### |#### +1.5|### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.56%