weatherless...................77.04155% balance.......................46.67199% offense.......................42.68725% trickroom.....................15.38883% hail.......................... 7.48384% sun........................... 6.38314% sand.......................... 6.32591% semistall..................... 4.91374% hyperoffense.................. 4.37770% trickhail..................... 3.87209% tailwind...................... 2.84593% rain.......................... 2.78953% stall......................... 1.34933% monotype...................... 0.90490% sunoffense.................... 0.47183% batonpass..................... 0.46961% voltturn...................... 0.44191% tricksand..................... 0.42284% hailstall..................... 0.24544% monobug....................... 0.19382% monopoison.................... 0.17020% monoghost..................... 0.15932% rainoffense................... 0.14247% sandstall..................... 0.11314% monoground.................... 0.11031% dragmag....................... 0.09469% choice........................ 0.08228% monofire...................... 0.08155% monopsychic................... 0.07770% gravity....................... 0.06699% trickrain..................... 0.06318% monowater..................... 0.04580% mononormal.................... 0.02532% multiweather.................. 0.02397% monoflying.................... 0.02003% tricksun...................... 0.01907% rainstall..................... 0.01662% monoice....................... 0.01296% hailoffense................... 0.00601% monoelectric.................. 0.00396% monorock...................... 0.00351% sunstall...................... 0.00062% sandoffense................... 0.00044% monograss..................... 0.00028% monodark...................... 0.00011% monofighting.................. 0.00003% monosteel..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.070) -1.5|#### |### -1.0|##### |############# -0.5|#################### |#################### 0.0|############################## |################### +0.5|#################### |####################### +1.0|####### |### +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%