weatherless...................68.01411% balance.......................41.20365% offense.......................34.71095% sand..........................30.77475% semistall.....................11.94594% hyperoffense.................. 8.25946% batonpass..................... 6.52703% dragmag....................... 3.92995% stall......................... 3.88001% sandstall..................... 1.62630% sandoffense................... 1.38906% monotype...................... 0.88962% rain.......................... 0.70858% sun........................... 0.66488% choice........................ 0.41516% trapper....................... 0.23411% rainoffense................... 0.21538% monowater..................... 0.18729% multiweather.................. 0.17480% mononormal.................... 0.11862% monopoison.................... 0.11237% monorock...................... 0.10301% monofire...................... 0.08740% monopsychic................... 0.06867% monoghost..................... 0.05619% monoflying.................... 0.05307% monosteel..................... 0.04370% monoground.................... 0.04058% monodragon.................... 0.03434% monograss..................... 0.02497% sunoffense.................... 0.02497% monodark...................... 0.01561% monobug....................... 0.01561% hail.......................... 0.01249% monofighting.................. 0.01249% voltturn...................... 0.00936% monoelectric.................. 0.00936% sunstall...................... 0.00624% rainstall..................... 0.00624% monoice....................... 0.00312% Stalliness (mean: 0.153) -2.0|# |# -1.5|##### |####### -1.0|######### |############# -0.5|################### |###################### 0.0|############################## |###################### +0.5|#################### |##################### +1.0|############ |############ +1.5|######## |#### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.48%