sand..........................54.19225% weatherless...................45.02909% balance.......................42.64685% offense.......................32.02533% semistall.....................15.77974% hyperoffense.................. 5.69562% batonpass..................... 4.66446% stall......................... 3.85246% sandstall..................... 2.47750% dragmag....................... 2.37785% sandoffense................... 1.72432% sun........................... 0.82425% choice........................ 0.33106% trapper....................... 0.22208% multiweather.................. 0.15957% rain.......................... 0.11398% monotype...................... 0.11091% mononormal.................... 0.07958% voltturn...................... 0.02046% monorock...................... 0.01178% rainoffense................... 0.01070% monopoison.................... 0.00588% monowater..................... 0.00572% monopsychic................... 0.00449% monoghost..................... 0.00278% monofire...................... 0.00036% monoground.................... 0.00028% monobug....................... 0.00003% monodragon.................... 0.00001% monodark...................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monofighting.................. 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% sunoffense.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.272) -2.0| | -1.5|## |###### -1.0|######## |######## -0.5|################ |################### 0.0|############################## |################# +0.5|###################### |####################### +1.0|############# |############### +1.5|########## |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%