rain..........................52.74614% offense.......................49.04342% sun...........................41.36736% balance.......................35.52506% weatherless...................34.91497% multiweather..................32.92742% hyperoffense.................. 8.09352% stall......................... 4.85316% sand.......................... 4.52654% batonpass..................... 2.79854% semistall..................... 2.48484% sunoffense.................... 2.32431% choice........................ 0.96034% monotype...................... 0.72064% dragmag....................... 0.58571% rainstall..................... 0.49639% monopoison.................... 0.42888% sunstall...................... 0.41566% sandstall..................... 0.25995% monopsychic................... 0.19592% rainoffense................... 0.09796% monodragon.................... 0.09583% Stalliness (mean: -0.049) -1.5|## |######## -1.0|######### |############ -0.5|############################## |########################## 0.0|###################### |########################### +0.5|############## |####### +1.0|####### |## +1.5|# |## +2.0|###### | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%