rain..........................76.41657% sun...........................53.79903% multiweather..................44.68804% balance.......................43.88686% offense.......................36.54322% stall.........................14.42558% weatherless...................12.01376% hyperoffense.................. 5.14434% sand.......................... 2.45868% sunoffense.................... 1.49448% sandstall..................... 1.31615% batonpass..................... 0.46740% sunstall...................... 0.17291% rainoffense................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% choice........................ 0.00000% semistall..................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.231) -1.5| |# -1.0|#### | -0.5|############## |######## 0.0|############ |############################## +0.5|### |###### +1.0| | +1.5| | +2.0|############# | +2.5| more negative = more offensive, more positive = more stall one # = 1.11%