sand..........................51.66094% weatherless...................46.45333% offense.......................39.35818% hyperoffense..................25.74684% balance.......................24.81793% sandoffense...................11.02640% semistall..................... 6.27480% voltturn...................... 3.90342% stall......................... 3.80224% sandstall..................... 2.35519% choice........................ 1.60320% rain.......................... 1.20865% rainoffense................... 0.83867% dragmag....................... 0.83095% hail.......................... 0.72647% trickroom..................... 0.61901% tricksand..................... 0.40758% batonpass..................... 0.20617% hailstall..................... 0.18402% monotype...................... 0.16631% monoice....................... 0.13176% multiweather.................. 0.05166% hailoffense................... 0.03527% monograss..................... 0.01674% mononormal.................... 0.00849% monofighting.................. 0.00300% monorock...................... 0.00289% sun........................... 0.00227% monoflying.................... 0.00124% monowater..................... 0.00100% gravity....................... 0.00083% monopoison.................... 0.00063% monoghost..................... 0.00033% monoground.................... 0.00022% sunoffense.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.302) -2.0|### |#### -1.5|################ |################## -1.0|############################## |############################# -0.5|####################### |################## 0.0|############################# |########## +0.5|########## |########### +1.0|########### |###### +1.5|### |#### +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.44%