weatherless...................76.06383% offense.......................51.59574% balance.......................32.44681% hyperoffense..................14.36170% sand.......................... 9.57447% voltturn...................... 7.97872% rain.......................... 7.97872% sun........................... 3.72340% hail.......................... 2.65957% monotype...................... 1.59574% semistall..................... 1.06383% choice........................ 1.06383% monorock...................... 0.53191% batonpass..................... 0.53191% sunoffense.................... 0.53191% stall......................... 0.53191% monoice....................... 0.53191% monodragon.................... 0.53191% Stalliness (mean: -0.266) |############### -1.0|########### |################## -0.5|############################## |##################### 0.0|######################### |######### +0.5|############### |######## +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.64%