weatherless...................74.43323% offense.......................47.49084% balance.......................33.32579% hyperoffense..................17.50473% sand..........................10.71893% voltturn...................... 9.26277% rain.......................... 8.19482% sun........................... 4.38870% hail.......................... 2.26432% monotype...................... 1.71084% semistall..................... 1.30336% choice........................ 1.00917% monoice....................... 0.63388% monodragon.................... 0.63388% batonpass..................... 0.63388% monorock...................... 0.44308% sunoffense.................... 0.37529% stall......................... 0.37529% Stalliness (mean: -0.280) |################## -1.0|############# |################ -0.5|############################## |#################### 0.0|########################## |######### +0.5|################ |######### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%