sand..........................44.12232% offense.......................44.12232% hyperoffense..................37.63619% weatherless...................37.63619% rain..........................18.24149% balance.......................18.24149% voltturn...................... 4.59255% semistall..................... 0.00000% monorock...................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% hail.......................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.710) |########################## -1.0| | -0.5|############################## | 0.0|############ | +0.5| | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.47%