balance.......................57.54493% hail..........................43.78393% weatherless...................39.86316% hyperoffense..................20.84664% offense.......................16.82895% rain..........................10.51192% sun...........................10.23899% multiweather.................. 4.63284% semistall..................... 2.92296% rainoffense................... 2.91618% stall......................... 1.85651% rainstall..................... 1.85651% choice........................ 0.84888% sand.......................... 0.23485% monotype...................... 0.05539% monodragon.................... 0.04906% monopsychic................... 0.00633% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.096) -2.5|## | -2.0| | -1.5| |## -1.0|########## |### -0.5|### |## 0.0|######## |#### +0.5|# |############################## +1.0|## |## +1.5| | +2.0|# | more negative = more offensive, more positive = more stall one # = 1.46%