weatherless...................79.91830% offense.......................61.02941% hyperoffense..................18.51307% balance.......................18.21895% sun...........................12.51634% monotype...................... 7.50817% rain.......................... 6.26634% hail.......................... 4.28922% multiweather.................. 4.06863% voltturn...................... 1.64216% batonpass..................... 1.32353% semistall..................... 1.32353% monowater..................... 1.28268% choice........................ 1.10294% sand.......................... 1.07843% monodark...................... 1.01307% sunoffense.................... 0.97222% stall......................... 0.91503% mononormal.................... 0.88235% monodragon.................... 0.87418% monoflying.................... 0.82516% monobug....................... 0.70261% rainoffense................... 0.66176% monofairy..................... 0.66176% monoelectric.................. 0.63725% monograss..................... 0.58824% monosteel..................... 0.58007% monofighting.................. 0.53105% monopsychic................... 0.48203% monoghost..................... 0.48203% hailoffense................... 0.41667% monoground.................... 0.39216% sunstall...................... 0.30229% trickroom..................... 0.26961% monoice....................... 0.24510% monorock...................... 0.23693% monofire...................... 0.23693% swagplay...................... 0.19608% dragmag....................... 0.16340% monopoison.................... 0.13889% tricksun...................... 0.10621% sandoffense................... 0.08170% trapper....................... 0.00817% Stalliness (mean: -0.468) -3.0| | -2.0|# |####### -1.0|###################### |############################## 0.0|################### |######## +1.0|## |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.10%