weatherless...................78.15078% offense.......................60.37005% hyperoffense..................18.92162% balance.......................18.38425% sun...........................14.26367% rain.......................... 6.92032% monotype...................... 6.77897% multiweather.................. 4.54814% hail.......................... 4.13844% voltturn...................... 1.57790% batonpass..................... 1.42283% semistall..................... 1.37102% sunoffense.................... 1.15375% monowater..................... 1.12133% choice........................ 1.08645% sand.......................... 1.07494% stall......................... 0.95307% monodark...................... 0.88483% monoflying.................... 0.78651% rainoffense................... 0.75111% monodragon.................... 0.74057% mononormal.................... 0.72603% monobug....................... 0.69297% monosteel..................... 0.61815% monofairy..................... 0.58938% monoelectric.................. 0.56047% monograss..................... 0.53954% monofighting.................. 0.48176% monoghost..................... 0.42918% hailoffense................... 0.42778% monopsychic................... 0.41655% sunstall...................... 0.37124% monoground.................... 0.35287% trickroom..................... 0.32295% monoice....................... 0.21528% monofire...................... 0.21144% monorock...................... 0.20298% swagplay...................... 0.20210% dragmag....................... 0.15829% tricksun...................... 0.13933% monopoison.................... 0.12676% sandoffense................... 0.06834% trapper....................... 0.00601% Stalliness (mean: -0.472) -3.0| | -2.0|# |######## -1.0|####################### |############################## 0.0|################### |######## +1.0|## |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.07%