weatherless...................70.75118% offense.......................47.29827% hyperoffense..................34.02821% sun...........................22.63405% balance.......................17.92862% rain..........................12.94500% multiweather.................. 8.51356% sunoffense.................... 3.03499% rainoffense................... 2.55509% hail.......................... 1.76838% batonpass..................... 1.71629% monotype...................... 1.22237% hailoffense................... 1.12117% voltturn...................... 0.76082% semistall..................... 0.73911% trickroom..................... 0.68742% tricksun...................... 0.68742% monoghost..................... 0.56781% monofairy..................... 0.56781% sand.......................... 0.41495% monodark...................... 0.36206% dragmag....................... 0.18428% monowater..................... 0.16567% monopsychic................... 0.09990% monoground.................... 0.09990% mononormal.................... 0.02431% stall......................... 0.00579% monofire...................... 0.00431% monobug....................... 0.00067% monofighting.................. 0.00067% monoelectric.................. 0.00013% sandoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.725) -3.0| | -2.0| |########################### -1.0|############################## |#################### 0.0|########## |########## +1.0|## |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.00%