weatherless...................64.51515% offense.......................50.92270% hyperoffense..................25.46179% sun...........................24.62519% balance.......................19.51137% rain.......................... 9.76518% voltturn...................... 6.76103% sunoffense.................... 5.82228% multiweather.................. 3.90148% hail.......................... 3.16069% semistall..................... 2.19919% stall......................... 1.90494% sand.......................... 1.83527% monotype...................... 1.59611% batonpass..................... 1.51027% choice........................ 1.30437% rainoffense................... 0.85141% hailoffense................... 0.51688% dragmag....................... 0.45773% trickroom..................... 0.33414% sunstall...................... 0.21972% mononormal.................... 0.20118% monodragon.................... 0.19978% monoice....................... 0.17796% monowater..................... 0.16843% monoflying.................... 0.16584% monosteel..................... 0.15572% monobug....................... 0.14485% monofairy..................... 0.12915% monoghost..................... 0.11941% monofighting.................. 0.11676% monodark...................... 0.10122% monofire...................... 0.09901% tricksun...................... 0.09717% sandoffense................... 0.09057% monopsychic................... 0.07529% sandstall..................... 0.05522% monorock...................... 0.04935% monoelectric.................. 0.04139% monopoison.................... 0.04077% swagplay...................... 0.02888% tailwind...................... 0.01957% monograss..................... 0.01733% trapper....................... 0.01337% monoground.................... 0.00896% rainstall..................... 0.00085% trickrain..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.474) | -2.0|### |############## -1.0|########################## |############################## 0.0|##################### |############ +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.88%