weatherless...................59.95715% offense.......................49.38811% sun...........................32.02892% hyperoffense..................24.12695% balance.......................17.98206% rain.......................... 7.73794% sunoffense.................... 7.00736% stall......................... 5.37732% voltturn...................... 4.45058% multiweather.................. 3.28708% semistall..................... 3.12556% batonpass..................... 2.02149% hail.......................... 1.81279% sand.......................... 1.75029% choice........................ 1.15927% monotype...................... 0.95451% rainoffense................... 0.65532% dragmag....................... 0.41428% sunstall...................... 0.34310% trickroom..................... 0.32567% monosteel..................... 0.21021% monodragon.................... 0.15818% hailoffense................... 0.14445% tricksun...................... 0.12020% monoflying.................... 0.11770% monoice....................... 0.09820% monofire...................... 0.08954% mononormal.................... 0.08394% monowater..................... 0.07797% monopsychic................... 0.07427% sandoffense................... 0.06701% monodark...................... 0.04832% sandstall..................... 0.04047% monofairy..................... 0.03086% monoghost..................... 0.03018% monobug....................... 0.02742% monorock...................... 0.02447% monofighting.................. 0.02297% monograss..................... 0.01127% swagplay...................... 0.01099% monoelectric.................. 0.01058% tailwind...................... 0.01032% monopoison.................... 0.00999% trapper....................... 0.00694% monoground.................... 0.00150% rainstall..................... 0.00004% trickrain..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.343) | -2.0|### |############### -1.0|########################### |############################## 0.0|##################### |############ +1.0|##### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.83%