weatherless...................89.95735% offense.......................69.27644% balance.......................29.09814% sun........................... 3.30272% rain.......................... 3.20089% hail.......................... 2.35360% sand.......................... 1.51399% hyperoffense.................. 1.50822% multiweather.................. 0.31894% dragmag....................... 0.27090% semistall..................... 0.11720% tailwind...................... 0.10375% rainoffense................... 0.04611% gravity....................... 0.04227% sunoffense.................... 0.03074% voltturn...................... 0.02306% hailoffense................... 0.01537% trapper....................... 0.00961% trickroom..................... 0.00769% sandoffense................... 0.00576% batonpass..................... 0.00576% Stalliness (mean: -0.202) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%