weatherless...................90.05897% offense.......................69.28192% balance.......................29.10357% sun........................... 3.23319% rain.......................... 3.14630% hail.......................... 2.36081% sand.......................... 1.53454% hyperoffense.................. 1.49719% multiweather.................. 0.32342% dragmag....................... 0.26574% semistall..................... 0.11732% tailwind...................... 0.09990% rainoffense................... 0.04239% gravity....................... 0.04029% sunoffense.................... 0.02754% voltturn...................... 0.02262% hailoffense................... 0.01681% trapper....................... 0.01181% trickroom..................... 0.00853% sandoffense................... 0.00720% batonpass..................... 0.00541% Stalliness (mean: -0.202) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################### |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%