weatherless...................90.28788% offense.......................68.77702% balance.......................29.77917% sun........................... 3.29332% rain.......................... 2.53098% sand.......................... 2.17382% hail.......................... 2.16252% hyperoffense.................. 1.42643% multiweather.................. 0.44852% dragmag....................... 0.35663% trapper....................... 0.14197% tailwind...................... 0.05850% sandoffense................... 0.05603% gravity....................... 0.04089% hailoffense................... 0.03411% trickroom..................... 0.01861% semistall..................... 0.01738% rainoffense................... 0.01056% voltturn...................... 0.00698% sunoffense.................... 0.00182% batonpass..................... 0.00000% Stalliness (mean: -0.202) -1.2|# |# -1.0|#### |##### -0.8|######## |########### -0.6|################# |################ -0.4|######################### |############################# -0.2|############################## |########################### 0.0|########################## |#################### +0.2|################ |########### +0.4|######### |###### |## |# | | more negative = more offensive, more positive = more stall one # = 0.37%