weatherless...................53.08129% balance.......................45.36665% offense.......................44.07335% sun...........................18.72266% rain..........................14.09345% trickroom.....................10.47471% hail.......................... 9.66386% monotype...................... 8.50485% sand.......................... 7.93585% hyperoffense.................. 7.33516% monofairy..................... 6.50505% monosteel..................... 3.91593% choice........................ 3.59905% multiweather.................. 3.49711% tricksand..................... 2.67261% semistall..................... 2.57079% tricksun...................... 2.01134% tailwind...................... 1.99020% sunoffense.................... 1.67991% voltturn...................... 0.98397% rainoffense................... 0.95409% monowater..................... 0.75007% stall......................... 0.65405% monoflying.................... 0.34016% monoice....................... 0.29431% trickhail..................... 0.24078% monopsychic................... 0.22295% monograss..................... 0.14816% monoground.................... 0.13989% dragmag....................... 0.05753% batonpass..................... 0.05704% monoelectric.................. 0.04545% mononormal.................... 0.04348% monofire...................... 0.01448% monodark...................... 0.00847% monorock...................... 0.00027% sandoffense................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.084) -2.5| | -2.0|## |## -1.5|# |##### -1.0|####### |################# -0.5|############## |##################### 0.0|##################### |############################## +0.5|################### |########## +1.0|#### |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%