offense.......................53.81485% sun...........................46.13865% balance.......................34.83806% weatherless...................32.91827% rain..........................14.84282% hyperoffense.................. 8.89955% trickroom..................... 8.84251% sand.......................... 6.96307% multiweather.................. 6.43974% hail.......................... 5.57694% monotype...................... 5.55221% sunoffense.................... 5.53628% monofairy..................... 3.64984% tricksand..................... 2.82865% tricksun...................... 2.39461% monosteel..................... 2.28025% choice........................ 2.02087% semistall..................... 1.53924% tailwind...................... 1.13395% monowater..................... 1.00333% stall......................... 0.90829% rainoffense................... 0.59047% voltturn...................... 0.39324% monopsychic................... 0.26134% monoground.................... 0.23171% monoflying.................... 0.22459% monoice....................... 0.12874% trickhail..................... 0.06386% monograss..................... 0.03488% batonpass..................... 0.02139% monoelectric.................. 0.01458% monofire...................... 0.00227% dragmag....................... 0.00165% monodark...................... 0.00104% mononormal.................... 0.00094% monorock...................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.187) -2.5| | -2.0| |## -1.5| |############ -1.0|####### |############################## -0.5|######################### |########################### 0.0|################ |########################### +0.5|################# |######### +1.0|##### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.55%