weatherless...................92.11464% offense.......................56.06971% balance.......................30.34061% trickroom.....................19.83058% hyperoffense..................12.04852% dragmag....................... 4.54885% sun........................... 3.68872% rain.......................... 2.40714% hail.......................... 1.78951% semistall..................... 1.54116% voltturn...................... 1.44886% tailwind...................... 0.91870% multiweather.................. 0.46784% sand.......................... 0.46784% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.239) -1.5|# |######## -1.0| |### -0.5|###### |############################## 0.0|### |################ +0.5|###### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 1.33%