weatherless...................96.57620% offense.......................59.92503% balance.......................27.91056% trickroom.....................23.45939% hyperoffense..................11.37415% dragmag....................... 3.08470% sun........................... 1.59945% hail.......................... 1.38672% voltturn...................... 1.02064% semistall..................... 0.79026% tailwind...................... 0.56031% rain.......................... 0.43763% multiweather.................. 0.11437% sand.......................... 0.11437% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.249) -1.5| |###### -1.0| |# -0.5|### |############################## 0.0|## |############# +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.68%