weatherless...................90.75382% offense.......................48.78590% balance.......................38.43890% hyperoffense..................12.77520% hail.......................... 9.24618% voltturn...................... 0.31410% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.329) -2.0| | -1.5|###### |####### -1.0|########################## |################ -0.5|##### |# 0.0|############# |############################## +0.5|################ | +1.0| | more negative = more offensive, more positive = more stall one # = 0.84%