weatherless...................90.53318% offense.......................41.40205% balance.......................34.76979% hyperoffense..................12.85839% voltturn...................... 7.46588% stall......................... 6.76062% semistall..................... 4.20915% hail.......................... 3.65823% rain.......................... 3.04127% sand.......................... 2.46050% trickroom..................... 0.79495% sun........................... 0.57610% dragmag....................... 0.36581% choice........................ 0.31520% multiweather.................. 0.26794% hailoffense................... 0.26012% monotype...................... 0.24165% rainoffense................... 0.11683% sandstall..................... 0.09284% sandoffense................... 0.04745% monofairy..................... 0.03917% monowater..................... 0.03722% monobug....................... 0.03359% monoice....................... 0.02998% hailstall..................... 0.02959% sunoffense.................... 0.02619% monoghost..................... 0.01887% monopoison.................... 0.01839% mononormal.................... 0.01792% monoelectric.................. 0.01385% swagplay...................... 0.01327% trickrain..................... 0.01276% rainstall..................... 0.01010% monofire...................... 0.00909% tricksun...................... 0.00857% tricksand..................... 0.00716% monosteel..................... 0.00571% monodragon.................... 0.00497% sunstall...................... 0.00458% monograss..................... 0.00332% monoground.................... 0.00272% monoflying.................... 0.00245% monofighting.................. 0.00245% gravity....................... 0.00239% monopsychic................... 0.00200% monorock...................... 0.00132% monodark...................... 0.00111% trickhail..................... 0.00077% tailwind...................... 0.00022% allweather.................... 0.00001% trapper....................... 0.00000% Stalliness (mean: 0.028) -2.0| |## -1.5|####### |########## -1.0|############### |############### -0.5|##################### |####################### 0.0|############################## |#################### +0.5|################ |############# +1.0|######## |#### +1.5|## |# +2.0|## |# +2.5|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.50%