weatherless...................93.13841% offense.......................51.82367% balance.......................23.92446% hyperoffense..................22.06728% hail.......................... 4.80680% voltturn...................... 4.62020% sand.......................... 1.74632% semistall..................... 1.68520% choice........................ 1.08713% hailoffense................... 0.97033% monotype...................... 0.78551% monobug....................... 0.78551% stall......................... 0.49939% rain.......................... 0.30847% sandoffense................... 0.05566% monofighting.................. 0.01848% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.404) |## -1.5|#### |####### -1.0|###################### |########## -0.5|############################## |######### 0.0|################ |########### +0.5|########## |## +1.0|## |## +1.5| | +2.0| | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%