weatherless...................94.38426% offense.......................51.66074% balance.......................20.28657% hyperoffense..................19.20022% semistall..................... 8.72467% hail.......................... 3.56035% voltturn...................... 3.28557% sand.......................... 1.93765% hailoffense................... 0.72742% choice........................ 0.46661% stall......................... 0.12781% rain.......................... 0.11773% monotype...................... 0.09759% monobug....................... 0.09759% sandoffense................... 0.00907% monofighting.................. 0.00141% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.274) |# -1.5|## |##### -1.0|##################### |####### -0.5|############################## |#### 0.0|################## |###### +0.5|############# |# +1.0|# |########## +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%