offense.......................50.20237% sun...........................49.19232% weatherless...................45.97688% hyperoffense..................31.30172% sunoffense....................14.32705% balance.......................10.18612% rain.......................... 8.33215% stall......................... 5.92527% multiweather.................. 5.02982% semistall..................... 2.38452% sand.......................... 1.19367% hail.......................... 0.33481% voltturn...................... 0.16935% trapper....................... 0.13551% monotype...................... 0.11535% mononormal.................... 0.07464% batonpass..................... 0.07056% monoghost..................... 0.02452% monobug....................... 0.00812% dragmag....................... 0.00544% monofairy..................... 0.00385% swagplay...................... 0.00360% monosteel..................... 0.00360% monopoison.................... 0.00286% monodragon.................... 0.00135% monoflying.................... 0.00135% monowater..................... 0.00001% monoground.................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.500) -2.0|# |### -1.5|# |################### -1.0|############## |############################## -0.5|########## |#### 0.0|### |### +0.5|### |### +1.0|# |## +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.99%