weatherless...................49.23616% offense.......................47.76983% sun...........................43.62283% balance.......................23.01226% hyperoffense..................17.92522% rain.......................... 9.62644% sunoffense.................... 6.92089% stall......................... 6.22611% multiweather.................. 5.50842% semistall..................... 5.06658% sand.......................... 2.35564% monotype...................... 2.02351% batonpass..................... 1.10871% sandstall..................... 1.10355% rainoffense................... 0.71187% hail.......................... 0.68486% choice........................ 0.57562% sunstall...................... 0.52455% voltturn...................... 0.41511% monofairy..................... 0.37227% monoground.................... 0.30032% mononormal.................... 0.27257% monodragon.................... 0.27117% dragmag....................... 0.25242% monowater..................... 0.25153% monoghost..................... 0.23469% monopsychic................... 0.15859% monoflying.................... 0.14867% monosteel..................... 0.13879% hailoffense................... 0.12282% monopoison.................... 0.10649% monoelectric.................. 0.09435% monoice....................... 0.08825% monograss..................... 0.08021% swagplay...................... 0.07770% trickroom..................... 0.04955% monofire...................... 0.04828% monodark...................... 0.03314% monobug....................... 0.03104% monorock...................... 0.02798% monofighting.................. 0.02056% sandoffense................... 0.01340% rainstall..................... 0.00292% trapper....................... 0.00280% hailstall..................... 0.00057% tailwind...................... 0.00035% allweather.................... 0.00032% gravity....................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.153) | -2.0|## |########## -1.0|############################## |############################# 0.0|######################## |############# +1.0|########### |#### +2.0|# |### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.77%